The game of the city. A new teaching strategy for the subject of Architectural Design
DOI:
https://doi.org/10.5821/jida.2018.5449Abstract
We insist on the application of the game strategies as valid and adequate tools for the development of the architectural design teaching. The simulation of scenarios similar to the development of real architectural design at different scales of approach, with different materials and techniques, and with very scheduled
deadlines, leads to generating work dynamics that begin in the field of collaborative solutions and reach personalized. Being the results a consequence of the application of the different gamification methodologies and activities. In the ludic and competitive environment that is provoked, intuition, attention and precision are fostered, and the different solutions to the same problem are produced, while reward systems or prizes are applied that encourage the involvement and motivation of the students.